As Scrum Trainer I get to meet a lot of teams and hear of many different ways to do Scrum. Most are valid ways, yet some seem more aligned with the values of Scrum or the purpose of the specific Scrum Element.
A couple of months ago I blogged about some of the tools and toys that live in the trunk of my car. I take these along everywhere I teach and coach. Since posting, people have suggested additional items that just must be in my toolbox.
About 40 people gathered at the nlScrum meetup dedicated to physical and digital tools for the agile workspace. Tools that help developers, coaches and trainers to survive in the toughest environments.
If you've been at an Agile conference, been a Scrum Master for quite some time and joined an Agile meetup group (here in The Netherlands there are several), then you probably found that games can be very quick ways to energize any meeting and to drive learning through fun.
You’re likely to have been asked the question: “we need to go faster, how many more people do we need?” Most people naturally understand that just adding a random number of people isn’t likely to make us any faster in the short run.